

If you have the might skill tree abilities of Bowmen Commander or Iron Fist maxxed, or the magic skill tree ability Archmage maxxed, that is worth about +1 rating point to the related troops.Īrchmage - 8/10 - The Archmage has a very powerful defensive buff and is a fairly good choice for your team. The exception to this is the she-warriors(demoness, dryad, lake fairy, and sprite) for whom I have rated them assuming that if you use them you will use the agna's ruby artifact, which is available in every game as a quest reward, so I count those units as always having maxxed their morale for their rating.

In most cases, if you can boost a units morale by 3 I feel that is worth about a 2 point boost to that unit's rating. When building your team, you usualy will want to prioritize higher rating units, but mediocre units can potentialy fit a theme better if you have gear for them specificaly. The only errors I noticed on that guide are - Snakes should read cost 70 lvl 2 ldr 30 damage 3-6, Wolf should read def 6 ini 5 hp 15, and vampire should read Abilities: Undead, No enemy retaliation. I may add all the stats of each unit in the future, but for now if you're looking for them there is an excellent units guide on /pc/939197-kings-bounty-the-legend/faqs/54305. This guide is mostly directed twards giving a new player to the game a good idea of some units to try out and some units to avoid. I have beaten it four times as a warrior on hard and twice as a paladin on hard. This guide is based on my experiences playing Kings Bounty: The Legend.
